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Thank you for this.
This is perfect.
I will use this in my project and I also start a new enemy series.
I am using it on the video. Check it if you are interested!!!
https://youtube.com/playlist?list=PLJEO_HbO2e3rvdDE27309i2QL8pwnNzuK&si=LO2-In5T...
Hey! Thank you. Nice videos. I’ve checked them. Cool idea using raycast.
Thank man. I also use them for jump and also for not falling of the egdes. What I do is I set another Tilemap and put it in different layer and make sure enemy raycast also checks it.
Hello! I use some of your assets in my game! <3
https://www.reddit.com/r/indiegames/comments/1ef0scs/lullaby_data_steam_on/
Cool! Is there a browser version of the demo?
oups missclick, its this one
https://www.reddit.com/r/indiegames/comments/1ef0uwl/comment/lfhprxh/
No it on steam! Demo on Itcho :)
Pack is looking awesome! but I think you accidently classified it as a game in the setting page
Oh man! Thank you for letting me know! Fixed.
Great Stuff :)
Thanks. Trying to decide which group next.
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Comments
Log in with itch.io to leave a comment.
Thank you for this.
This is perfect.
I will use this in my project and I also start a new enemy series.
I am using it on the video. Check it if you are interested!!!
https://youtube.com/playlist?list=PLJEO_HbO2e3rvdDE27309i2QL8pwnNzuK&si=LO2-In5T...
Hey! Thank you. Nice videos. I’ve checked them. Cool idea using raycast.
Thank man. I also use them for jump and also for not falling of the egdes. What I do is I set another Tilemap and put it in different layer and make sure enemy raycast also checks it.
Hello! I use some of your assets in my game! <3
https://www.reddit.com/r/indiegames/comments/1ef0scs/lullaby_data_steam_on/
Cool! Is there a browser version of the demo?
oups missclick, its this one
https://www.reddit.com/r/indiegames/comments/1ef0uwl/comment/lfhprxh/
No it on steam! Demo on Itcho :)
Pack is looking awesome! but I think you accidently classified it as a game in the setting page
Oh man! Thank you for letting me know! Fixed.
Great Stuff :)
Thanks. Trying to decide which group next.